The Studio

Directors first. Operators second.

Voidtake is a film and motion studio that happens to be AI-native. We came up through commercials, features and title design, then rebuilt the pipeline around what generative systems make possible, without handing over the parts that require taste.

A wide cinematic still from a Voidtake production.

Generative tools expanded what can be shot. They did not expand what should be. Every film that leaves this studio is boarded, directed, edited and graded by people. The machine is a camera we built, not the eye behind it.

Generative tools expanded what can be shot. They did not expand what should be. Every film that leaves this studio is boarded, directed, edited and graded by people. The machine is a camera we built, not the eye behind it.

Generative tools expanded what can be shot. They did not expand what should be. Every film that leaves this studio is boarded, directed, edited and graded by people. The machine is a camera we built, not the eye behind it.

How we work

01

Taste is the constraint

We generate hundreds of options so we can throw most of them away. The hard part is choosing.

02

Direction, not prompting

A film is a sequence of decisions. We make them on purpose, frame by frame.

03

Finished by hand

Edit, sound and colour are human crafts. In this studio they stay that way.

Human-led

The decisions

Concept, the casting of a look, blocking, the edit, sound, colour and the final call on every cut.

Machine-made

The reach

Environments, plates, variations and the shots a camera could never reach. Generated in-engine, then directed like a real set.

The Crew

Credits

Twelve filmmakers / Four time zones

MV

CAM A · ROLL 01

STBY

TC 01:01:24:16

35MM · T2.0

Direction

Mara Vieira

Directs every film start to finish; came up through commercials and title design.

JK

CAM A · ROLL 02

STBY

TC 01:02:08:03

50MM · T2.0

AI Production

Jonas Keller

Builds the generative pipelines and keeps them in service of the cut.

SL

CAM A · ROLL 03

STBY

TC 01:03:51:20

85MM · T2.0

Edit & Grade

Sofia Lindqvist

Shapes rhythm and colour. The last hands on every frame.

TA

CAM A · ROLL 04

STBY

TC 01:04:17:09

40MM · T2.0

Sound & Score

Theo Almeida

Designs the sound world and scores to picture.

IT

CAM A · ROLL 05

STBY

TC 01:05:33:12

28MM · T2.0

Production Design

Iris Tanaka

Art-directs synthetic sets and motion identity.

DF

CAM A · ROLL 06

STBY

TC 01:06:02:21

65MM · T2.0

Executive Producer

Dario Fonseca

Runs the schedule so the impossible still ships on time.

Los Angeles

Direction, edit & grade · PST

Lisbon

Production & pipeline · WET

0Films shipped
0Directors & crew
0Time zones
0%Clients return

Trusted on set by

  • Auric Motors

  • Nova Atelier

  • Kepler Labs

  • Fieldnote

  • Monaco Supply

  • Odd Palette

  • Vesper Films

  • Atlas & Co

Let’s make something impossible.

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